Sunday 13 April 2014

Refleksi Minggu ke-9

Alhamdulillah for the 9th week, Dr. Shafie takes turn as a lecturer for this course. For this week, we are introduced some terms in animation technique by presentations from each group of two.

The terms related are :

  1. Digital Animation
  2. 2D and 3D animation
  3. Cutout
  4. Drawing
  5. Stop Motion
  6. Virtual Reality, special effect
  7. Augmented Reality
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Digital Animation
  • Animate : is to give life to the image
  • a variety of computer based techniques that the animation is created digitally on a computer. An animation is the rapid display systematic images creating an illusion of movement.
2D and 3D animation

2D Animation
  • 2D animation is the traditional animation method that has existed since the late 1800s
  • one drawing followed by another in a slightly different pose, followed by another in a slightly different pose, on and on for 24 frames a second
  • Traditionally :
    • artists drew pencil drawings of every frame of film
    • then these images were painted onto clear plastic sheets called ‘cels’
    • each of the thousands of handrawn and painted cels were photographed one at a time over a hand painted background image and those thousands of images compiled to run as film at 24 frames a second
  • Today :
    • using computer software, example flash
    • from just digitally coloring the cels to be photographed in the traditional method, to doing every single element in the computer
  • Comparison between 2D and 3D animation

3D Animation
  • 3D animation (aside from stop-motion, which really is a form of 3D animation), is completely in the computer. 
  • Things that you create in a 3D animation program exist in an X, Y & Z world. Instead of a drawing of a globe, I have a sphere that can actually turn 360 degrees.
  • 3D objects, once modeled, can be treated almost as a physical object. You can light it differently, you can move a camera to look at it from above, or below. 
  • “Moving the camera” in 3D is simply dragging it to another position to see if you like it better. 3D allows you to create realistic objects. You can use textures and lighting to create objects that appear solid, and can even be integrated seamlessly into live video elements.

Cutout Animation

  1. is a technique for producing animations using flat characters, props and backgrounds cut from materials such as paper, card, stiff fabric or even photographs.
  2. Today, cutout-style animation is frequently produced using computers, with scanned images or vector graphics taking the place of physically cut materials.


Drawing Animation
  1. an animation technique where each frame is drawn by hand
  2. it is similar with traditionally 2D animation
Stop Motion
  1. is an animation technique to make a physically manipulated object appear to move on its own. 
  2. The object is moved in small increments between individually photographed frames, creating the illusion of movement when the series of frames is played as a continuous sequence.

Virtual Reality, special effect


  1. sometimes referred to as immersive multimedia
  2. is a computer-simulated environment that can simulate physical presence in places in the real world or imagined worlds.
  3. often used to describe a wide variety of applications commonly associated with immersive, highly visual, 3D environments.

Augmented Reality

  1.  is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data
  2. conventionally in real-time and in semantic context with environmental elements
  3. A key measure of AR systems is how realistically they integrate augmentations with the real world

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