Saturday 15 March 2014

Refleksi Minggu ke-5

Alhamdulillah..even Dr. Jamal got a fever, he still actively delivering the lecture for our sake. This time, the lecture is about Multimedia/ Web Design.

** Designing is putting something with certain reasons

Products of Multimedia/Web Design :

  1. Information Design - content, strategy
    • Developer designs and determines the strategy to present the contents according level of difficulty and the objectives of development.
  2. Interaction Design - Navigation
    • Developer designs the navigation buttons and study the navigation issue to develop an appropriate multimedia.
    • Interaction design involves 
      • Consistent
      • Visible
      • Learnability (meaningful and unambiguous labels)
      • Predictability
      • Feedback (Acknowledge interaction and provide information about status, progress and so on.
    • Interaction Design is not about the behaviour of the interface, it is about the behaviour of people.
    • The navigational system combined with content and other contextual cues should help a visitor understand where they are.
    • Example of Interaction Design - Navigation
  3. Interface Design - Presentation


    • also called as Visual Design/ Presentation Design/ UI
    • is the design of multimedia/web with the focus on the user's experience and interaction.
    • is the process of ergonomically and strategically presenting media in order to communicate a message.
    • The goal of user interface design is to make the user's interaction as simple and efficient as possible.
    • The design process must balance technical functionality and visual elements (eg. mental model) to create a system that is not only operational but also usable and adaptable to changing user needs.
    • Example of interface design
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Design elements and principles describe fundamental ideas about the practice of good visual design. Below are the 

Principles of Design :
  1. Contrast
  2. Unity
  3. Repetition/ Consistency
  4. Balance
  5. Rhythm or Harmony
  6. Emphasis
  7. White Space
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Among the principles of design, I will discuss 2 principles and please feel free to discuss in the comment area.

  1. Contrast
    • also called as difference.
    • The greater the difference, the greater the contrast
    • Providing variety in the design
    • Great contrast can leave a very good impression on a user
    • The purpose of contrast in design:
      • make a focal point
      • add visual interest
      • avoid a design to be bland and uninteresting
    • However, viewer won't be able to decide what it is important if everything is contrasting.
    • Contrast in Color

      Contrast in Size

      Contrast in font

      Bad Example of too much contrasting

  2. White Space

    • White space is the absence of text and graphics. It can help make a layout easy to follow, highlight a certain element or help rest the eyes.
    • White space is always an active element in any good design; it’s also referred to negative space.
    • White space doesn't mean it has to be white because it can be any colour whether it is black, brown or white
    • The purpose of white space in design :
      • Rhythm : allows the reader to easily engage the design without being confronted with too many graphics or type
      • Shapes of letters can be distinguished and uncomplicated.
      • A lack of text or images creates a more balanced visual interpretation and can help focus ones attention on the main article
      • Allows breathing space and is an essential factor in design.
    • A lack of white space creates confusion and turn peoples attention off of your design




Bad Examples of without white space in design




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Bibliografi :

http://www.webdesign.org/web-design-basics/design-principles/what-is-white-space.10284.html
http://webdesign.tutsplus.com/articles/using-white-space-or-negative-space-in-your-designs--webdesign-3401
http://tv.adobe.com/watch/classroom-five-essential-principles-of-interaction-design/part-2-interaction-design-navigation/

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